using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;

public class StartScene : MonoBehaviour
{
    
    void Start()
    {
        
    }

    void Update()
    {
        if (Input.anyKeyDown)
        {
            if (SceneManager.GetActiveScene().name == "MainMenu")
            {
                SceneManager.LoadScene("0");
            }
        }
    }
}
